A Wicked Curse
A Wicked Curse is a top-down action-adventure game set in a small, procedurally generated open-world, with roguelike elements, and strong fairytale inspirations. Alongside upgradeable stats and equipment, it features a "curse" system, making each play through unique!
A Wicked Curse is coming to PC and Mac...when it's ready. Until then, keep up to date with the game's development via its devlog on TIGSource, or follow along on Twitter.
The Wolf's Bite
After failing to thrive in the highly competitive residential demolition industry, mostly due to difficulties dealing with brick construction, The Big Bad Wolf decided it was time for a career change. Unable to resist the lure of entrepreneurship, he decided to enter the restaurant business. The Three Little Pigs, dissatisfied with their free sample demolitions, are conspiring against The Big Bad Wolf and his new restaurant, The Wolf’s Bite.
The Wolf's Bite is currently in development. Check out the official site or even better, follow the game's development on Twitter!
You're a vampire with a conscience. Tired of feasting on innocent victims, you've gone vegan! Help this Vegan Vampire get home from a late night dinner party before the sun comes up, while feasting on delicious, and nutritious snacks in each level.
"Vegan Vampire" brings back the entire team from "Rampage Rex". It features the art of Iskander Aminov, and the music and sound of Daniel Davis.
This game was inspired by a children's book that I randomly came across while browsing Amazon.
Play Vegan Vampire over on Newgrounds!
Rex is a tiny Tyrannosaurus Rex with a big attitude. He doesn't appreciate how museums always have his ancestors on display, and he is out
to wreak havoc on the local museum. Run. jump, and CHOMP your way through 25 fun levels, while avoiding museum security, and even the local police!
"Rex Rampage" features the beautiful art of Iskander Aminov, and the music and sound of Daniel Davis.
This game was inspired by this tweet.
Rex Rampage was sponsored by Not Doppler. Play it here!
Comic Book Cody
Help Cody retrieve his comic book collection back from the evil burglars! Run, jump, and fight as Cody and his favorite super heroes across 36 unique levels, amongst three regions. These regions include a forest, shopping mall, and secret lair. Each region concludes with a challenging boss fight versus a super villain that only Cody can stop!
The amazing art seen in this game was done by PixelChunk, while the music and sound were handled by the talented Matt "Farcloud" Jeffrey.
Play Cody on JayIsGames!
Herm the Germ
Your name’s Herm and you’re a germ! Jump, hop, and replicate your way to this poor human’s brain! Once there, the human realizes you’re no ordinary germ! Herm is packed with 30 levels of fast-paced fun, featuring amazing graphics by PixelChunk with music and sound done by Daniel Davis.
This game was inspired by Enough Plumbers. If you like Herm at all, be sure to give Enough Plumbers a well deserved play.
Play Herm on Addicting Games!
Now Hiring: Zookeepers
“Now Hiring: Zookeepers” is my 2013 entry to the 7 Day Roguelike Challenge. It features a zookeeper (or many, as death is inevitable) who must venture out to the savanna and capture as many animals as he can before the lions and tigers make short work of him.
This is my first attempt at a roguelike. It is inspired by "The Binding of Isaac” and Michael Brough’s “Zaga-33″. Any seasoned gamer will immediately notice its likeness to Zelda. The game is rather simple, and unfortunately, it is not very “roguelike” either.
Lastly, this game isn't much fun. Play it anyway!
I Saw My Shadow
Play through this short platformer as a happy-go-lucky groundhog and his adventurous shadow! This groundhog has discovered he has amazing control of his shadow while on his way to town hall for the day’s festivities.
This game was my February 2013 entry for One Game a Month. I developed it in about seven days part time, utilizing most of the code from my January 1GAM entry, "Sir Isaac's Apples".
Get the source code, or just play it on my site!
Sir Isaac's Apples
Play as Sir Isaac Newton himself in this short and simple platformer. Sir Isaac has discovered that eating apples give him an extraordinary power. Make your way to town to inform the others of your new talents!
This game was heavily inspired by one of my eariler games, Cola Bear Float. I'm not too proud of Cola Bear Float anymore, as it is too similar in style to Matt Thorson's popular Give Up Robot series. Play Cola Bear Float if you wish, but realize I was still learning a lot as a game developer at the time of its creation.
Get the source code, or just play it on my site!
Zombies Ate Juggles
Clown Town used to be a safe place until these zombies showed up! Deputy Droll of the Fun Police has been dispatched to protect Juggles, the park’s last remaining clown. These zombies don’t stand a chance, as Deputy Droll has packed his trusty squirt gun, foam dart gun, rocket launcher, and a 6-pack of energy drinks.
“Zombies Ate Juggles” was the first game I ever designed and developed. The game is heavily inspired by the 16-bit hit “Zombies Ate My Neighbors”. The art was made my Ashley Michael Guevarra, music by Dave Fleming, and voice acting by David Coughlin III.
This game isn't any good, but give it a whirl on Kongregate!