A Wicked Curse
Unreleased · Windows / Mac (HaxeFlixel) · Haxe, HaxeFlixel
At the time, A Wicked Curse was the most ambitious project I'd attempted, and it never saw a proper release. It's a top-down action game set in a small procedurally generated open-world, with roguelike elements and strong fairytale inspirations. Alongside upgradeable stats and equipment, it features a "curse" system, making each playthrough unique.
It ended up being too big in scope with all of my other life commitments. This game's failure taught me a lot, mostly what sized project I could realistically take on in my free time and see it through to the finish line. It's inspired by Rogue Legacy, which I beat at the time and absolutely loved. It also segued into The Wolf's Bite.